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| | Brick (double HalfX=0.01, double HalfY=0.01, double HalfZ=0.01, int Sign=- 1) |
| | Build a Brick of size (2*HalfX, 2*HalfY, 2*HalfZ) at (0, 0, 0).
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| | Brick (double *Origin, double *Ux, double *Uy, double *Uz, double HalfX=0.01, double HalfY=0.01, double HalfZ=0.01, int Sign=- 1) |
| | Build a Box of size (2*HalfX, 2*HalfY, 2*HalfZ) centered at Origin, with Ux, Uy, Uz, normal vectors to its faces.
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| | Brick (const char *Infinite, double HalfX=0.01, double HalfY=0.01, int Sign=- 1) |
| | Build a Box of size (2*HalfX, 2*HalfY) and of infinite height at origin (0, 0, 0).
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| | ~Brick ()=default |
| | normal destructor
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| | MathBrick (double HalfX=0.01, double HalfY=0.01, double HalfZ=0.01, int Sign=- 1) |
| | Build a Brick of size (2*HalfX, 2*HalfY, 2*HalfZ) at origin (0, 0, 0).
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| | MathBrick (double *Origin, double *Ux, double *Uy, double *Uz, double HalfX=0.01, double HalfY=0.01, double HalfZ=0.01, int Sign=- 1) |
| | Build a Box of size (2*HalfX, 2*HalfY, 2*HalfZ) centered at Origin, with Ux, Uy, Uz, normal vectors to its faces.
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| | MathBrick (const char *Infinite, double HalfX=0.01, double HalfY=0.01, int Sign=- 1) |
| | Build a Box of size (2*HalfX, 2*HalfY) and of infinite height at origin (0, 0, 0).
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| Shape_ptr | Clone (int count=0) override |
| | Clone a Shape.
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| void | Copy (Shape_ptr B) override |
| | Copy all attributes of a Shape (but not attributes of the ancestor classes).
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| unsigned | IsBrick () override |
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| double | GetHalfX () |
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| double | GetHalfY () |
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| double | GetHalfZ () |
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| vector< double > | GetOrigin () |
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| vector< double > | GetUx () |
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| vector< double > | GetUy () |
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| vector< double > | GetUz () |
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| void | SetPeriodicBoundary (bool state=true, string TopBottPlaneBC="mirror") override |
| | Periodic boundary (WARNING: only for MathBrick and MathHexagon).
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| void | Translate (double dx, double dy, double dz, int count=0) override |
| | Translate the Shape by (dx, dy, dz).
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| void | Rotate (double phi, double theta=0, double psi=0, double *center=nullptr, int count=0) override |
| | Rotate the Shape clockwise.
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| unsigned | IsIncluded (Shape_ptr OtherShape) override |
| | return 1 if the MathBrick is included in OtherShape otherwise 0
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| unsigned | IsDisjoint (Shape_ptr OtherShape) override |
| | return 1 if the MathBrick is disjoint of OtherShape otherwise 0
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| bool | PointInShape (double *P, int border) override |
| | True if the point P is in the Shape.
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| double | MinDistanceFrom2OppositeFace (vector< double > N, int whichplane, double *S) |
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| void | CalculNot () override |
| | Allocates and calculs the complement of a brick.
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| int | NumberOfShapes () override |
| | Number of shapes/surfaces this shape consists of.
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| | Shape () |
| | Default constructor. The interior of a Shape is built.
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| | Shape (const Shape &s) |
| | Copy constructor.
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| | ~Shape () override |
| | Normal destructor.
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| Shape_ptr | Not () |
| | Return the complementary Shape (i.e. the other side)
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| void | NewNot () |
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| void | SetClone (Shape_ptr clone) |
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| void | SetClone2Not () |
| | Set the CloneShape to a Not.
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| int | GetSign () |
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| void | SetSign (int s) |
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| void | SetOutermostShape (bool flag=true) |
| | Say that this Shape is the most outer one.
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| virtual unsigned | IsCylinder () |
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| virtual unsigned | IsFullVoid () |
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| virtual unsigned | IsHexagon () |
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| virtual unsigned | IsNode () |
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| virtual unsigned | IsPlane () |
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| virtual unsigned | IsSphere () |
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| virtual unsigned | IsTube () |
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| virtual unsigned | IsFull () |
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| virtual unsigned | IsVoid () |
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| virtual unsigned | IsZTorus () |
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| bool | IsInfinite () |
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| virtual double | GetVolume () |
| | Get the Volume of a Shape.
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| void | SetVolume (double V) |
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| virtual double | GetArea () |
| | Get the Area of a Shape.
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| void | SetArea (double S) |
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| virtual void | SetMirrorBoundary (bool state=true) |
| | mirror a particle on the surface
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| virtual void | SetTopBottomPlanesOpen () |
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| virtual bool | IsTopBottomPlanesOpen () |
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| virtual void | SetSidePlanesOpen () |
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| virtual bool | IsSidePlanesOpen () |
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| virtual void | SetWhiteBoundary (bool state=true) |
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| virtual bool | IsMirrorBoundary () |
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| virtual bool | IsWhiteBoundary () |
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| virtual bool | IsPeriodicBoundary () |
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| virtual unsigned | Add (Shape_ptr OtherShape) |
| | Add a new Shape (in fact a Shape_ptr) to a Node.
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| virtual void | ReplaceLeaf (int i, Shape_ptr OtherShape) |
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| unsigned | AddInsideShape (Shape_ptr OtherShape) |
| | Add a Shape in fInsideShape each time a "put in" is done.
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| unsigned | AddOriginalInsideShape (Shape_ptr OtherShape) |
| | This method is called by Shape::AddInsideShape.
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| void | ClearOriginalInsideShape () |
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| void | ClearInsideShape () |
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| unsigned | GetInsideShapeSize () |
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| unsigned | GetOriginalInsideShapeSize () |
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| void | SetInsideShape (int i, Shape_ptr S) |
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| void | SetOriginalInsideShape (int i, Shape_ptr S) |
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| Shape_ptr | GetInsideShape (int i) |
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| Shape_ptr | GetOriginalInsideShape (int i) |
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| virtual int | GetNumberOfLeaves () |
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| string | GetShapeName () |
| | returns the Shape name
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| void | SetDebugName (string str) |
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| string | GetDebugName () |
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| virtual void | SetUniverse (int u=- 1) |
| | Set the Universe number for a Shape .
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| virtual void | SetFill (int f) |
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| int | GetFill () |
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| int | GetUniverse () |
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| void | IncrementSurface (double S) |
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| virtual void | RemoveSurface () |
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| virtual void | PrintX (int count=0) |
| | Debug method: Print the shape surface when fMouvement=true.
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| virtual void | PrintY (int count=0) |
| | Debug method: Print the shape surfaces, InsideShape, ...
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| virtual void | SetLinkedPlane (Shape_ptr P) |
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| virtual void | ReplaceNode (Shape_ptr C) |
| | Replace a Node by an other (C must be a Node)
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| virtual SurfaceCard * | GetSurfaceCard () |
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| virtual void | Simplify (bool violent=false) |
| | Simplify a tree of Node.
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| virtual void | SetMouvement (bool state=true) |
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| virtual void | UnSetMouvement () |
| | Set the fMouvement flag to false;.
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| bool | GetMouvement () |
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| virtual void | DevElague (int count=0, bool violent=false) |
| | Developps and Trims a tree of Node.
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| void | SetViolentSimplify (bool Allowed=true) |
| | Enable/disable violent simplification a certain shapes to avoid "union" (for Serpent outside)
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| void | SetFreezeSimplify (bool flag=true) |
| | Enable/disable simplification a certain nodes to avoid "union" (for Serpent outside)
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| bool | IsViolentSimplifyAllowed () |
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| virtual int | GetMonoSurfaceType () |
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| void | SetInfinite () |
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| | TReference () |
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| virtual | ~TReference ()=default |
| | Destructor.
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| void | AddReference (unsigned n=1) |
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| unsigned | DelReference (unsigned n=1) |
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| unsigned | Reference () |
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| | MathBrick (double HalfX, double HalfY, double HalfZ, int Sign, bool Infinite) |
| | Private constructor needed to copy a MathBrick in methods.
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| MathBrick * | CreateNewInstance (int sign=1) override |
| | a new MathBrick instance.
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| void | Init (double HalfX, double HalfY, double HalfZ) |
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| unsigned | CornerInBrick (MathBrick *brick, int all, int border) |
| | Return 1 if corner(s) of this shape are in a brick.
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| unsigned | CornerInCylinder (MathCylinder *cyl, int all, int border) |
| | Return 1 if corner(s) of this shape are in a cylinder.
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| double | Dist2Segment (MathCylinder *cyl, double Segment[6][2], double C0[6][2], int &segmentNum) |
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| void | FindBrickProjection (MathCylinder *cyl, double Segment[6][2], double C0[6][2], double Origin[2]) |
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| unsigned | GeneralIntersectionOf2Brick (MathBrick *brick) |
| | return 1 if there is an intersection of the segment of this with the MathBrick brick
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| unsigned | LineCrossPlane (double *X, vector< double > N, double *P, vector< double > U, double *D) |
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| unsigned | CylinderCrossBrick (MathCylinder *Cyl) |
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| unsigned | PointInSegment (double *X, double *A, double *B, int border) |
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| unsigned | TwoFaces3Segments (MathBrick *brick, vector< double > N, int whichSize, double *C0, double C1[3][3]) |
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| unsigned | TwoFaces2Segments (MathBrick *brick, vector< double > N, int whichSize, double *C0, double C1[2][3]) |
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| double | GetVirtualSphereRadius () override |
| | returns the radius of a Sphere containing the Shape
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| double * | GetVirtualSphereCenter () override |
| | returns the center of a Sphere containing the Shape
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| double | MinDist1Point2Face (vector< double > U0, vector< double > U1, vector< double > U2, double *P0, double *S, int whichplane) |
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| double | MinDist1Point2FaceInfinite (vector< double > U0, vector< double > U1, double *P0, double *S, int whichplane) |
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| virtual void | MinimumCopy (Shape *S) |
| | Copy all attributs of a Shape S (but not attributs of the father classes).
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| void | SetNot (Shape *aNot) |
| | Allocates and calculs the complement of Shape.
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| void | SetNotofNot () |
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| double | fHalfSize [3] |
| | Half sizes of the brick.
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| vector< double > | fOrigin |
| | Origin of the brick.
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| vector< double > | fUx |
| | Normal vector to the 2 X planes.
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| vector< double > | fUy |
| | Normal vector to the 2 Y planes.
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| vector< double > | fUz |
| | Normal vector to the 2 Z planes.
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| vector< Shape_ptr > | fInsideShape |
| | a vector to remember which Shapes are inside the current one.Clear at each ">>"
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| vector< Shape_ptr > | fOriginalInsideShape |
| | a vector to remember which Shapes are inside the current one.
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| int | fSign |
| | Define whether the interior (-1) or the exterior (+1) of the Shape is considered.
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| bool | fInfinite |
| | Determines whether the shape is infinite or not.
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| Shape * | fNot |
| | pointer on complementary Shape if exists, else 0.
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| bool | fMouvement |
| | Flag that indicate a Shape is in mouvement (translation, ..) in a tree.
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| int | fUniverse |
| | Universe number (for lattice filling)
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| int | fFill |
| | Universe number that fill the Shape.
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| double | fVolume |
| | the Volume of a Shape;
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| double | fArea |
| | the area of a Shape;
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| string | fShapeName |
| | Name of a Shape.
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| string | fDebugName |
| | Debug Name of a Shape.
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| double | fVirtualSphereR |
| | the radius of a Sphere containing the Shape
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| double * | fVirtualSphereO |
| | the center of a Sphere containing the Shape
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| Shape_ptr | fCloneShape |
| | the clone of a Shape
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| bool | fMirrorBoundary |
| | whether or not mirror a particle on the surface
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| bool | fOpenZPlanes |
| | whether the top/bottom planes are not mirrors (default=false)
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| bool | fOpenXYPlanes |
| | whether the side planes are not mirrors (default=false)
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| bool | fWhiteBoundary |
| | whether or not mirror a particle on the surface with a cosine distribution
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| bool | fPeriodicBoundary |
| | whether or not Periodic boundary are applied (only for plane)
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| string | fTopBottPlaneBoundaryCondition |
| | whether the top(bottom) plane of a periodic boundary Shape is white or mirror
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| Shape_ptr | fLinkedPlane |
| | the Plane linked to an this for periodic boundary
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| bool | fIsViolentSimplifyAllowed |
| | whether or not a "violent simplification is allowed (ie a Node or a Brick are allowed to be separated)
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| bool | fOutermostShape |
| | whether or not this Shape is the limit to the exterior world (for calculating particle losses).
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| bool | fFreezeSimplify |
| | disable any Node simplification (for serpent in ReactorAssembly)
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| |
A 3D rectangular parallepipede Shape.
A Brick is the real implementation to use isntead of a MathBrick. It mainly redefine print method.
Sign=-1 for Brick interior and Sign=+1 for its exterior.
Default: interior of a 0.01*0.01*0.01 cube, perpendicular to (x, y, z) basis and center at origin.
- Author
- PTO
- Version
- 1.0