MURE
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Infinite cylinder Shape. More...
#include <MathCylinder.hxx>
Public Member Functions | |
Constructors | |
MathCylinder (double R=0.01, double X=0, double Y=0, double Z=0, double dX=0, double dY=0, double dZ=1, int Sign=- 1) | |
Get shape parameters | |
unsigned | IsCylinder () override |
double | GetR () |
double | GetX () |
double | GetY () |
double | GetZ () |
vector< double > | GetOrigin () |
double | GetdX () |
double | GetdY () |
double | GetdZ () |
vector< double > | GetAxisVector () |
Shape transformations | |
void | Translate (double dx, double dy, double dz, int count=0) override |
void | Rotate (double phi, double theta=0, double psi=0, double *center=nullptr, int count=0) override |
Relations with other shapes | |
unsigned | IsIncluded (Shape_ptr OtherShape) override |
return 1 if the Cylinder is included in OtherShape otherwise 0 | |
unsigned | IsDisjoint (Shape_ptr OtherShape) override |
return 1 if the Cylinder is disjoint of OtherShape otherwise 0 | |
Public Member Functions inherited from Shape | |
Shape () | |
Default constructor. The interior of a Shape is built. | |
Shape (const Shape &s) | |
Copy constructor. | |
~Shape () override | |
Normal destructor. | |
Shape_ptr | Not () |
Return the complementary Shape (i.e. the other side) | |
void | NewNot () |
void | SetClone (Shape_ptr clone) |
void | SetClone2Not () |
Set the CloneShape to a Not. | |
int | GetSign () |
void | SetSign (int s) |
void | SetOutermostShape (bool flag=true) |
Say that this Shape is the most outer one. | |
virtual unsigned | IsBrick () |
virtual unsigned | IsFullVoid () |
virtual unsigned | IsHexagon () |
virtual unsigned | IsNode () |
virtual unsigned | IsPlane () |
virtual unsigned | IsSphere () |
virtual unsigned | IsTube () |
virtual unsigned | IsFull () |
virtual unsigned | IsVoid () |
virtual unsigned | IsZTorus () |
bool | IsInfinite () |
virtual double | GetVolume () |
Get the Volume of a Shape. | |
void | SetVolume (double V) |
virtual double | GetArea () |
Get the Area of a Shape. | |
void | SetArea (double S) |
virtual void | SetMirrorBoundary (bool state=true) |
mirror a particle on the surface | |
virtual void | SetTopBottomPlanesOpen () |
virtual bool | IsTopBottomPlanesOpen () |
virtual void | SetSidePlanesOpen () |
virtual bool | IsSidePlanesOpen () |
virtual void | SetWhiteBoundary (bool state=true) |
virtual void | SetPeriodicBoundary (bool state=true, string TopBottPlaneBC="mirror") |
Periodic boundary (WARNING: only for Brick and Hexagon). | |
virtual bool | IsMirrorBoundary () |
virtual bool | IsWhiteBoundary () |
virtual bool | IsPeriodicBoundary () |
virtual unsigned | Add (Shape_ptr OtherShape) |
Add a new Shape (in fact a Shape_ptr) to a Node. | |
virtual void | ReplaceLeaf (int i, Shape_ptr OtherShape) |
unsigned | AddInsideShape (Shape_ptr OtherShape) |
Add a Shape in fInsideShape each time a "put in" is done. | |
unsigned | AddOriginalInsideShape (Shape_ptr OtherShape) |
This method is called by Shape::AddInsideShape. | |
void | ClearOriginalInsideShape () |
void | ClearInsideShape () |
unsigned | GetInsideShapeSize () |
unsigned | GetOriginalInsideShapeSize () |
void | SetInsideShape (int i, Shape_ptr S) |
void | SetOriginalInsideShape (int i, Shape_ptr S) |
Shape_ptr | GetInsideShape (int i) |
Shape_ptr | GetOriginalInsideShape (int i) |
virtual Shape_ptr | GetLeaf (int i) |
virtual int | GetNumberOfLeaves () |
string | GetShapeName () |
returns the Shape name | |
virtual int | NumberOfShapes () |
void | SetDebugName (string str) |
string | GetDebugName () |
virtual void | SetUniverse (int u=- 1) |
Set the Universe number for a Shape . | |
virtual void | SetFill (int f) |
int | GetFill () |
int | GetUniverse () |
void | IncrementSurface (double S) |
virtual double | GetVirtualSphereRadius () |
virtual void | RemoveSurface () |
virtual string | Print () |
virtual void | PrintX (int count=0) |
Debug method: Print the shape surface when fMouvement=true. | |
virtual void | PrintY (int count=0) |
Debug method: Print the shape surfaces, InsideShape, ... | |
virtual void | SetLinkedPlane (Shape_ptr P) |
virtual void | ReplaceNode (Shape_ptr C) |
Replace a Node by an other (C must be a Node) | |
virtual SurfaceCard * | GetSurfaceCard () |
virtual SurfaceCard * | GetSurfaceCard (int i) |
virtual void | ResetIsDefinedSurfaceCalled () |
virtual void | Simplify (bool violent=false) |
Simplify a tree of Node. | |
virtual void | SetMouvement (bool state=true) |
virtual void | UnSetMouvement () |
Set the fMouvement flag to false;. | |
bool | GetMouvement () |
virtual void | DevElague (int count=0, bool violent=false) |
Developps and Trims a tree of Node. | |
void | SetViolentSimplify (bool Allowed=true) |
Enable/disable violent simplification a certain shapes to avoid "union" (for Serpent outside) | |
void | SetFreezeSimplify (bool flag=true) |
Enable/disable simplification a certain nodes to avoid "union" (for Serpent outside) | |
bool | IsViolentSimplifyAllowed () |
virtual int | GetMonoSurfaceType () |
void | SetInfinite () |
Public Member Functions inherited from TReference | |
TReference () | |
virtual | ~TReference ()=default |
Destructor. | |
void | AddReference (unsigned n=1) |
unsigned | DelReference (unsigned n=1) |
unsigned | Reference () |
Miscellaneous methods | |
double | fR |
Radius of the Cylinder. | |
vector< double > | fOrigin |
origin of the cylinder | |
vector< double > | fAxisVector |
cylinder axis vector | |
bool | PointInShape (double *P, int border) override |
Shape_ptr | Clone (int count=0) override |
Clone a Shape. | |
void | Copy (Shape_ptr C) override |
Copy all attributs of a Shape (but not attributs of the father classes). | |
void | CalculNot () override |
Allocates and calculs the complement of a Cylinder. | |
double * | GetVirtualSphereCenter () override |
returns the center of a Sphere containing the Shape | |
void | Norme () |
Normalisation of axis vector. | |
MathCylinder * | CreateNewInstance (int sign=1) override |
a new MathCylinder instance. | |
Additional Inherited Members | |
Protected Member Functions inherited from Shape | |
virtual void | MinimumCopy (Shape *S) |
Copy all attributs of a Shape S (but not attributs of the father classes). | |
void | SetNot (Shape *aNot) |
Allocates and calculs the complement of Shape. | |
void | SetNotofNot () |
Protected Attributes inherited from Shape | |
vector< Shape_ptr > | fInsideShape |
a vector to remember which Shapes are inside the current one.Clear at each ">>" | |
vector< Shape_ptr > | fOriginalInsideShape |
a vector to remember which Shapes are inside the current one. | |
int | fSign |
Define whether the interior (-1) or the exterior (+1) of the Shape is considered. | |
bool | fInfinite |
Determines whether the shape is infinite or not. | |
Shape * | fNot |
pointer on complementary Shape if exists, else 0. | |
bool | fMouvement |
Flag that indicate a Shape is in mouvement (translation, ..) in a tree. | |
int | fUniverse |
Universe number (for lattice filling) | |
int | fFill |
Universe number that fill the Shape. | |
double | fVolume |
the Volume of a Shape; | |
double | fArea |
the area of a Shape; | |
string | fShapeName |
Name of a Shape. | |
string | fDebugName |
Debug Name of a Shape. | |
double | fVirtualSphereR |
the radius of a Sphere containing the Shape | |
double * | fVirtualSphereO |
the center of a Sphere containing the Shape | |
Shape_ptr | fCloneShape |
the clone of a Shape | |
bool | fMirrorBoundary |
whether or not mirror a particle on the surface | |
bool | fOpenZPlanes |
whether the top/bottom planes are not mirrors (default=false) | |
bool | fOpenXYPlanes |
whether the side planes are not mirrors (default=false) | |
bool | fWhiteBoundary |
whether or not mirror a particle on the surface with a cosine distribution | |
bool | fPeriodicBoundary |
whether or not Periodic boundary are applied (only for plane) | |
string | fTopBottPlaneBoundaryCondition |
whether the top(bottom) plane of a periodic boundary Shape is white or mirror | |
Shape_ptr | fLinkedPlane |
the Plane linked to an this for periodic boundary | |
bool | fIsViolentSimplifyAllowed |
whether or not a "violent simplification is allowed (ie a Node or a Brick are allowed to be separated) | |
bool | fOutermostShape |
whether or not this Shape is the limit to the exterior world (for calculating particle losses). | |
bool | fFreezeSimplify |
disable any Node simplification (for serpent in ReactorAssembly) | |
Infinite cylinder Shape.
Define an (infinite) cylinder Shape. Default: Interior of an origin center cylinder of radius 0.01m and z-axis (in MCNP CZ 1) It is defined by the axis (fdX, fdY, fdZ), an origin on the axis (fX, fY, fZ), and a radius (fR). It is only a mathematical shape (no link to any code output).User should use Cylinder (from MCNP or Serpent namespace).
MathCylinder::MathCylinder | ( | double | R = 0.01 , |
double | X = 0 , |
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double | Y = 0 , |
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double | Z = 0 , |
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double | dX = 0 , |
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double | dY = 0 , |
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double | dZ = 1 , |
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int | Sign = - 1 |
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Normal Constructor. Default: Interior of an origin center Cylinder of radius 0.01m and z-axis (in MCNP CZ 1)
R | : radius of the Cylinder |
X | : x-position of its center |
Y | : y-position of its center |
Z | : z-position of its center |
dX | : 1st component of the axis vector |
dY | : 2nd component of the axis vector |
dZ | : 3th component of the axis vector |
Sign | : whether interior (-1) or exterior (+1) of the Cylinder is considered |
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Allocates and calculs the complement of a Cylinder.
Reimplemented from Shape.
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a new MathCylinder instance.
Implements Shape.
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< return the 3 coordinate vector of the Sphere Origin
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< return 1st component of the axis vector
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< return 2nd component of the axis vector
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< return 3th component of the axis vector
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< return the 3 coordinate vector of the Sphere Origin
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< return Radius of the Sphere
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< return x-position of its center
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< return y-position of its center
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< return z-position of its center
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return 1 if the Cylinder is disjoint of OtherShape otherwise 0
Implements Shape.
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return 1 if the Cylinder is included in OtherShape otherwise 0
Implements Shape.
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Normalisation of axis vector.
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Translate the Node of (dx, dy, dz).
dx | : translation along x-axis |
dy | : translation along y-axis |
dz | : translation along z-axis |
count | : normal used is default (=0) ; usefull to know the recursion depth |
Implements Shape.
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cylinder axis vector
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origin of the cylinder
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Radius of the Cylinder.