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| Plane (double A=0, double B=0, double C=1, double D=0, double Signe=-1) |
| Normal Constructor. More...
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Shape_ptr | Clone (int count=0) |
| Clone a Shape. More...
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void | Copy (Shape_ptr P) |
| Copy all attributs of a Shape (but not attributs of the father classes). More...
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unsigned | IsPlane () |
| 1 if Shape is a Plane More...
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void | DefineSurface () |
| Define surface in MCNP format. More...
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double | GetA () |
| return 1st component of the normal vector More...
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double | GetB () |
| return 2nd component of the normal vector More...
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double | GetC () |
| return 3th component of the normal vector More...
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double | GetD () |
| return Plane position More...
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unsigned | Inclus (Shape_ptr OtherShape) |
| return 1 if the Plane is included in OtherShape otherwise 0 More...
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unsigned | Disjoint (Shape_ptr OtherShape) |
| return 1 if the Plane is Disjointed of OtherShape otherwise 0 More...
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virtual void | Translate (double dx, double dy, double dz, int count=0) |
| Translate the Node of (dx,dy,dz). More...
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virtual void | Rotate (double phi, double theta=0, double psi=0, double *center=0, int count=0) |
| Rotate the Shape clockwise. More...
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bool | PointInShape (double *P, int border) |
| true if the point P is in the Shape. More...
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void | CalculNot () |
| Allocates and calculs the complement of a Plane. More...
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| Shape () |
| Default constructor. The interior of a Shape is built. More...
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| Shape (const Shape &s) |
| Copy constructor. More...
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virtual | ~Shape () |
| Normal destructor. More...
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double | GetSigne () |
| Return -1 if the Shape exterior is considered, +1 otherwise. More...
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void | SetSigne (double s) |
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void | SetOutermostShape (bool flag=true) |
| Say that this Shape is the most outer one. More...
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bool | IsInfinite () |
| Return 1 if the Shape is an axially infinite one (??? why not resolve thru inheritance as same as shape type?) More...
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virtual unsigned | IsBrick () |
| 1 if Shape is a Brick More...
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virtual unsigned | IsCylinder () |
| 1 if Shape is a Cylinder More...
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virtual unsigned | IsFullVoid () |
| 1 if Shape is Full (whole space) or Void (empty set) More...
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virtual unsigned | IsHexagon () |
| 1 if Shape is a Hexagon More...
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virtual unsigned | IsNode () |
| 1 if Shape is a Node More...
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virtual unsigned | IsSphere () |
| 1 if Shape is a Sphere More...
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virtual unsigned | IsTube () |
| 1 if Shape is a Tube More...
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virtual unsigned | IsFull () |
| 1 if Shape is Full (whole space) More...
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virtual unsigned | IsVoid () |
| 1 if Shape is Void (empty set) More...
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virtual double | GetVolume () |
| Get the Volume of a Shape. More...
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virtual double | GetSurface () |
| Get the Surface of a Shape. More...
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void | SetVolume (double V) |
| Set the volume of a Shape to V. More...
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void | SetSurface (double S) |
| Set the surface of a Shape to S. More...
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virtual void | SetMirrorBoundary (bool state=true) |
| mirror a particle on the surface More...
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virtual void | SetTopBottomPlanesOpen () |
| The top/bottom planes are NOT mirrors. More...
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virtual bool | GetTopBottomPlanesOpen () |
| GetThe top/bottom planes are NOT mirrors. More...
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virtual void | SetSidePlanesOpen () |
| The side planes are NOT mirrors. More...
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virtual bool | GetSidePlanesOpen () |
| GetThe side planes are NOT mirrors. More...
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virtual void | SetWhiteBoundary (bool state=true) |
| mirror a particle on the surface with a cosine distribution More...
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virtual void | SetPeriodicBoundary (bool state=true, string TopBottPlaneBC="mirror") |
| Periodic boundary (WARNING: only for Brick and Hexagon). More...
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virtual bool | IsMirrorBoundary () |
| mirror a particle on the surface More...
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virtual bool | IsWhiteBoundary () |
| mirror a particle on the surface with a cosine distribution More...
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virtual bool | IsPeriodicBoundary () |
| Periodic boundary (only for Brick or Hexagon) More...
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Shape_ptr | Not () |
| Return the complementary Shape (i.e. the other side) More...
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void | RotateVector (double *V, double phi, double theta=0, double psi=0) |
| Rotate a Vector clockwise. ??? why a shape member? More...
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void | RotatePoint (double *P, double phi, double theta=0, double psi=0, double *center=0) |
| Rotate a Point clockwise.??? why a shape member? More...
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virtual unsigned | Add (Shape_ptr OtherShape) |
| Add a new Shape (in fact a Shape_ptr) to a Node. More...
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virtual void | SetMouvement (bool state=true) |
| Set the fMouvement flag to state;. More...
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virtual void | UnSetMouvement () |
| Set the fMouvement flag to false;. More...
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bool | GetMouvement () |
| returns fMouvement flag; More...
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virtual void | Simplify (bool violent=false) |
| Simplify a tree of Node. More...
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virtual void | DevElague (int count=0, bool violent=false) |
| Developps and Trims a tree of Node. More...
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unsigned | AddInsideShape (Shape_ptr OtherShape) |
| Add a Shape in fInsideShape each time a "put in" is done. More...
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unsigned | AddOriginalInsideShape (Shape_ptr OtherShape) |
| This method is called by Shape::AddInsideShape. More...
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void | ClearOriginalInsideShape () |
| Clear all Inside Shapes. More...
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void | ClearInsideShape () |
| Clear all Inside Shapes. More...
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unsigned | GetInsideShapeSize () |
| return the number of Shape put in this More...
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unsigned | GetOriginalInsideShapeSize () |
| return the number of Original Shape put in this More...
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void | SetInsideShape (int i, Shape_ptr S) |
| set the ith InsideShape put in to S More...
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void | SetOriginalInsideShape (int i, Shape_ptr S) |
| set the ith Original InsideShape put in to S More...
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Shape_ptr | GetInsideShape (int i) |
| return the ith InsideShape put in this More...
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Shape_ptr | GetOriginalInsideShape (int i) |
| return the ith Original InsideShape put in this More...
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virtual string | Print () |
| Print the Shape surface in MCNP cell. More...
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virtual string | PrintSurface () |
| Print the Shape surfaces in MCNP surface block. More...
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void | SetClone (Shape_ptr clone) |
| Set the CloneShape to clone. More...
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void | SetClone2Not () |
| Set the CloneShape to a Not. More...
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virtual Shape_ptr | GetLeaf (int i) |
| returns the i-th leaf (Shape) of a Node More...
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virtual int | GetNumberOfLeaves () |
| returns the number of leaves (Shape) of a Node More...
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void | AddSurfaceNumber (int i) |
| Give the vector of Surface of the Shape. More...
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vector< int > | GetSurfaceNumber () |
| Give the vector of Surface of the Shape. More...
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virtual void | AlreadyDefine (bool state=true) |
| Set a flag to know wheter a surface is already defined. More...
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virtual void | SetUniverse (int u=0) |
| Set the Universe number for a shape used in a lattice. More...
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virtual void | SetFill (int f) |
| Set the Universe number filling a Shape. More...
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int | GetUniverse () |
| return the Univers number if exists. More...
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int | GetFill () |
| return the Univers number that fills the Shape. More...
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void | IncrementSurface (double S) |
| Increment the surface of a Shape of S. More...
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virtual double | GetVirtualSphereRadius () |
| returns the radius of a Sphere containing the Shape More...
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virtual double * | GetVirtualSphereCenter () |
| returns the center of a Sphere containing the Shape More...
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virtual void | RemoveSurface () |
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virtual void | PrintX (int count=0) |
| Debug method: Print the shape surface when fMouvement=true. More...
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virtual void | PrintY (int count=0) |
| Debug method: Print the shape surfaces, InsideShape,... More...
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void | NewNot () |
| Update the Not. More...
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virtual void | SetLinkedPlane (Shape_ptr P) |
| linked plane for periodic boundary More...
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virtual void | ReplaceNode (Shape_ptr C) |
| Replace a Node by an other (C must be a Node) More...
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double | PS (double *U, double *V) |
| Scalar product of 3D vectors U and V. More...
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string | GetName () |
| returns the Shape name More...
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virtual int | NumberOfShapes () |
| returns the number of Shape More...
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void | SetZone (int z) |
| set test flag for complex geometries More...
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int | GetZone () |
| get test flag for complex geometries More...
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| TReference () |
| Default constructor. Number of references is set to 0. More...
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virtual | ~TReference () |
| Destructor. More...
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void | AddReference (unsigned n=1) |
| Add n references to an object. More...
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unsigned | DelReference (unsigned n=1) |
| Remove n references to an object. More...
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unsigned | Reference () |
| returns the Number of references to an object More...
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Infinite plane Shape.
Equation of the plane is fA*x + fB*y + fC*z - fD = 0. if fSigne=+1 : fA*x + fB*y + fC*z - fD>0 is considered else it is fA*x + fB*y + fC*z - fD<0
- Author
- WEC
- Version
- 1.0