38 void SetBasePriority(
int level,
string Base){fBaseName[level]=(Base==
"ENDF")?
"ENDFB":Base;}
47 void SetVersionPriority(
int sublevel,
string Version,
int OfBasePriority){fBaseVersion[OfBasePriority][sublevel]=Version;}
54 string GetVersionPriority(
int sublevel,
int OfBasePriority){
return fBaseVersion[OfBasePriority][sublevel];}
65 double Score(
string Base,
string Version,
string Builder);
70 string fBaseVersion[3][3];
bool fIsInit
Definition: BasePriority.hxx:74
string fBuilder
the builder (STD, JOY or MOD)
Definition: BasePriority.hxx:71
bool fIsBaseNameForced
Definition: BasePriority.hxx:72
Define priorites of nuclear databases to choose nuclei from BaseSummary.dat file. ...
Definition: BasePriority.hxx:25
bool fIsBaseVersionForced
Definition: BasePriority.hxx:73
void SetBasePriority(int level, string Base)
Assign a base to a priority level.
Definition: BasePriority.hxx:38
string GetBasePriority(int level)
return the base name for a particular level
Definition: BasePriority.hxx:39
void SetVersionPriority(int sublevel, string Version, int OfBasePriority)
Assign a base version for a level+sublevel.
Definition: BasePriority.hxx:47
string GetVersionPriority(int sublevel, int OfBasePriority)
Return a version name of a level+sublevel.
Definition: BasePriority.hxx:54
void SetBuilderPriority(string Builder)
set the builder name (STD,JOY or MOD)
Definition: BasePriority.hxx:56